Age/Gender: 22, Male
Location: Rayleigh, Essex, UK
Job: Tape Measure Man
Wow, I'm such a flash fag!
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 4,470 / 4,900
Exp. Rank #: 4,932
Voting Pow.: 6.24 votes
BBS Posts: 3,131 (1.85 per day)
Flash Reviews: 101
Music Reviews: 8
Trophies: 1
Stickers: 0
All Flash Reviews
101 Reviews | 42 w/ Responses
But not perfect... You have a pause at the bottom, but when you pause it it doesn't pause nested MC's.
What you want to do is convert all the MC's to graphics with multiple frames, and then go to the properties panel.
The part where you can swap the symbols, below that is a drop down menu, select (play once). Now with that enabled, when you pause, it will all pause.
I hope this helps.
And now onto the movie, it was a loely style, and some great fbf work on the main character to a lovely song.
Nice work... and i hope you read this review.
- JPI
Author's Response:
You'll notice about half of the things DO pause when you pause the movie, because I used the "graphic, play once" method. But you have to realise that this is Flash 8, and some of the animations had effects like blurs and glows on them. You can only apply these effects to MovieClips, not graphics.
-Dim
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It's nice to see you submit something like this, i see you on the bbs a bit.
Anyways, your game a few obvious glitches.
First off, your using a
"on(KeyPress "<LEFT>") {" wheras you should be using this:
onClipEvent (enterFrame) {
if (Key.isDown(Key.Right)) {
this._x+=5
}
}
Using that code will detect when the key is down, and thus prevent that "one press lag" that your code is causing.
And secondly, there is a small glitch due to the fact that you arn't using duplicated movie clips for the bullets.
Otherwise, this is a lovely first game.
Well done in making your own engine.
- JPI
Author's Response:
Thanks, Ill test that out
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There is some information in there, nothing major.
It's all copy+paste codes for n00bs. I suggest you start learning AS and build your own engines.
As for the flash format, the text sometimes overlapped which was annoying.
You should of provided examples of what was happening.
And you should of tought people the AS, showing them in stages what each bit does.
I suggest you got the the forums here on NG, and search for AS:Main, and then start learning some AS. With that under your belt, you'll have a better changce of getting something great in the portal.
You have tallent, but this isn't what you should use it for.
Author's Response:
Thanks.
I shall do what you just said.
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Just a few questions,
Was that voice actor the same voice actor who did Legend from Xin?
Did you use your face as a guide for this?
It seems to be the same style character as your Massacre animation.
Story was good, i learned some tips from this... like how to completly fake fire lol...
But i liked it, good use of re-using symbols and great face animations when speaking. Making the whole face move rather than just the mouth.
Overall it was great, i hope to see more action in the final part.
The second in this series is still my favourite.
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Graphics are lovely.
But there are a couple of errors,
- Play buttons, please use the hitTest, double click the button, and draw a rectangle on the hitTest layer that covers the play. Making them easier to click.
- I love your shading style, but some effects such as the loading screen's hill and other hill in the movie can easily be shaded though radial shading, but then click and drag the fill to the bottom right to make it fit.
But it was great, a fantastic story, and i loved the harcore anal midgets ;)
- JPI
Author's Response:
i didn't know that about the hitTest, but radial shading looks cheesy.
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But unfortunatly, us Newgrounders are hard to please.
The animation was great, should have been smoother in certain places, but was fantastic anyways. I remeber the character from DrLove and i'm overwhelmed that you've got another character.
But what us Newgrounders want something more than a music video of your characters, we want storyline or a comedy. This was just a bunch of well animated characters with little background.
I'm sure if you do a good comedy with these characters, you'll be able to get frontpage.
The lipsync was ok... it seemed better towards the ending, but you needed to add slightly more detail to the mouths, because it is seen so much, you shouldn't underanimate.
To make the lipsync better, add more mouths to the character, have a look at JackSmack's animation tutorial 3.
So, in future, add more to the background, and add some comedy storyline (comedys generally only have 1 or 2 backgrounds because they are generally shorter).
And, for future reference, i think you should have a look at the "V-Cam", perform a google search, and you should find an article about it, and a .fla to download. It's an "in flash" camera that you can tween and fade so you can have interesting camera shots. Just don't over-use it as it should be used subtley.
It might be interesting to think about doing simple shading on the characters when they arn't in lights, but it might ruin the style. But it is worth thinking about.
Wow, this review is getting too long, i'd better stop.
Nice animation and a good day to you. I'm awaiting your next submission.
- JPI
Author's Response:
Now this is what I call a review! Thank you very much for your comments, this is really helpful. I would really like to say something more about your comments but I can't choose my words, sorry. I'll try to spend more time about my production. Thanks again.
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OK, if you wanna go on a trip, after the intro and the guy says "Hey Chris", rightclick and it play, then when it loops, you'll get an echo, but it's played out normally making a trippy effect :S
Oh, and i have a sandwich maker too! :D
Nice short :)
Good use of underanimating :D
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Thank you for submitting this under the right name!
It's a fantastic game, although it uses the same sprite as Dan Paladin explosion which i am a little concerned about.
The graphics are nice, and your being critised heavily for stealing this... why didn't you redo the explosion?
Anyway, I was one of the people who help get the old version off the site and emailed you regarding this. And i've very happy you decided to submit this.
It's a great game.
- James Prankard Inc
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But it was bloody hilarious.
Work more on lipsynching, add a preloader, add more people and finish it off :D
...Genious :D
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Nice tribute, the art was good, but the animation wasn't the best. I would of voted 5, but you could of done some story instead of a tribute.
Although this was some lovely fan art, i gave you a 4/5
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