00:00
00:00
View Profile JPI

43 Game Reviews

24 w/ Responses

People want tutorials taught by professionals

And this wasn't professional, not that the content wasn't good, but the presentation was awful.
Things like:
- Text not centred
- Buttons different everyframe (use the library (ctrl+L) and use the same button).
- Buttons were awful, open up the character map, and then select something in webdings as your arrow, then do (ctrl+B) to break it up and convert it to a button.

You did however use clips from flash (as in snapshots), do this more often, and prehaps animate a mouse to show where to click.

Enough from me, better luck next time

PRESENTATION!

- James

slowz responds:

I know buttons aren't good.

Nice

I liked it Claxor :D

The stories were good, but it needed to be selectable so you can copy and paste it here.

Oh, you and Joelsson are 78% compatible... o_0

Me and my gf are 14%, but it's interesting, it's not random and it must be an interesting code, prehaps based on the amount of letters?

Good game, and i hope you get some moneys from Dan.

- James - Oh, and i fifened :D

Claxor responds:

Thanks James =D

Yeah, I'll fix the selectable thingie

Thanks for the 5 :P

Very well presented...

But it needed a bit more.
First off, because the lines were so thin, it seemed REALLY white. So i'd like to have seen some colour (presentation the key to turorials).
And i repect that you didn't want a backing track because of the filesize, but i suggest you do. Get some simple loops from the audio portal. There are tons of great ones.

As far as grahpics go, it was flawless. Unfortunatly i don't think i'll use this though, nothing personal. It's just that i like to find my own style.

A good day to you :D I give you a 4/5 :D

mazzy responds:

thanks for the reveiw

ROFFLE

Heh, well this game seems familiar somehow :P

I believe this is a clone of my game which is a clone of all you can eat... :D It's a clone clone.

Congrats on the game, i'd have some animation on the characters when drinking aswell. And prehaps some "bubbles" going up through the straw.

But the thing that really made me laugh was the "original characters" part... shucks... i feel so good inside.

Spend a little more time on the character art too, he underanimated them, not underdraws them :P
And plus, we are looking at characters more than the background.

Again, well done.

- JPI

A great first game

It's nice to see you submit something like this, i see you on the bbs a bit.

Anyways, your game a few obvious glitches.

First off, your using a
"on(KeyPress "<LEFT>") {" wheras you should be using this:

onClipEvent (enterFrame) {
if (Key.isDown(Key.Right)) {
this._x+=5
}
}

Using that code will detect when the key is down, and thus prevent that "one press lag" that your code is causing.

And secondly, there is a small glitch due to the fact that you arn't using duplicated movie clips for the bullets.

Otherwise, this is a lovely first game.
Well done in making your own engine.

- JPI

HyperDoom responds:

Thanks, Ill test that out

Well

There is some information in there, nothing major.
It's all copy+paste codes for n00bs. I suggest you start learning AS and build your own engines.

As for the flash format, the text sometimes overlapped which was annoying.
You should of provided examples of what was happening.

And you should of tought people the AS, showing them in stages what each bit does.

I suggest you got the the forums here on NG, and search for AS:Main, and then start learning some AS. With that under your belt, you'll have a better changce of getting something great in the portal.

You have tallent, but this isn't what you should use it for.

Mechabloby responds:

Thanks.

I shall do what you just said.

I'm very happy.

Thank you for submitting this under the right name!
It's a fantastic game, although it uses the same sprite as Dan Paladin explosion which i am a little concerned about.
The graphics are nice, and your being critised heavily for stealing this... why didn't you redo the explosion?
Anyway, I was one of the people who help get the old version off the site and emailed you regarding this. And i've very happy you decided to submit this.

It's a great game.

- James Prankard Inc

It was great

But you can make it better. If this is your first 3d work, i applaud you, 3d is damn hard to create. As for the improvements, for stage 2, i'd like to have some more coding like this:
Duck behind object, to aviod bullets, of you can.
Reload only after 6 bullets are gone. Otherwise you can tap space while tapping fire to never have to reload.
Reload to take some time (ducking would be nice here :D)
Anyways, onto the game, the gameplay was great, and there was also a little humor remembering the original unnessisary spining and crounching in all the original (virtua cop, time crisis 1+2+3)
Just for future reference, spend more time on the cutscene, it is a nice part of the movie, so you have to take extra special care with the graphics (and that means hand tweening! :P)

Anyways, it was a fantastic game, but better characters (if possible) would be awesome!

Otherwise, i loved it!

- JPI

fungus-shark408 responds:

Hmm... Well the reloading is like other shooters. Yeah, cutscenes were a pain to do so I kinda skimped on them. And I'll probably improve the graphics next time.

A nice tutorial

The details inside it were good. Your flash skills are good. However you need to work on presentation more, the next and menu buttons didn't look nice at all, in fact it made it look amaturish.
Work on the quality of presentation because the users here on NG are attracted to pictures not text.
A nice tip for back and forward buttons is to use the character map from the accessories, find a font with a good right and left arrow (windings has a use!!!) and copy and paste into flash, then press ctrl+b to break it up and then fill and edit the graphic.#
Apart from that, the content was good, the printscreen method of presentation is great, a lot of tutorials are missing out on it nowadays. Prehaps change the arrows (pointing out the layers/frames) into the line tool.
Otherwise some good work.

- JPI

The best Armor Game submission so far!

Very nice character graphics by Goldsickle, it really gave it a professional touch (also, japanese girl manga is nice eye candy).
Game was great, map editor must of taken you ages, contols were cool the way you could switch between.
Instuctions must of taken a while to make, looks really nice.
In game graphics could of been slightly nicer, but the Goldsickle manga made it not matter.
Improvements for next version,
Have a showdown option, playing a random levels, making the character ratio harder every time.

This game was great, please keep it up.

JPI

Wow, I'm such a flash fag!

Age 37, Male

Developer

Cheltenham, UK

Joined on 5/9/05

Level:
21
Exp Points:
4,490 / 4,900
Exp Rank:
10,943
Vote Power:
6.25 votes
Rank:
Police Sergeant
Global Rank:
7,310
Blams:
842
Saves:
412
B/P Bonus:
12%
Whistle:
Normal
Trophies:
1
Medals:
62