Useful Tool
[23]
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Useful Tool
[23]
qefp fp crzhfkd fkdbkflrp jxk!
xka fq fp fkzobafyib.
zlkdoxqp,
ilxap ybqqbo qexk x i33q qoxkpixqbo xkvtxvp.
dbkflrp.
gxjbp moxkhxoa fkz
Ha ha, thanks :)
This is perfection
The actionscipting on this was perfection. A 3d fake game engine. And it was superb because it remided me of hand-on on my old Master System. Congrats, the menu's and title screens were professional, the game was flawless.
I don't know why this is scored so low. Probably because it is advertising the full version.
The controls were fine, the new mouse controls were great also, i liked the fact that you changed the speed for the mouse cursor, it was a nice touch. In future have a screen asking the player which controls he'd prefer, then saving that as a variable so that the next time they go on it won't go to the select controls screen.
So keep both controls, people find that they both work fine but some might prefer others.
I prefered the keypad contols (because it reminded me more of hang-on).
As a devopment idea, make the bike crash like the original hang-on, but make it crash like burnout style, (slow-mo and blur making use of the new blur on flash 8.
Keep it up.
James Prankard Inc
Very Nice
I havn't seen a good breakout clone in a while.
These are fairly easy to create through the source code being everywhere but you gave this soemthing extra and worth playing.
Bravo
James Prankard Inc
Great
Great preloader, great menu, great optional minigame, great game.
Great
Great job from both, the score was well done and it had that metal gear solid feel when you were detected. So they were lovely loops. And Gel, great actionscripting, and great humor at the end, although you'd needed of watch your other submission.
The actionscripting was great. It amazed me when i could grab and pick up those flame torches at the final boss! But what are they used for?!?!? Or is it just for fun only.
Anyway, congrats on creating a great game, with great sound to boot.
James Prankard Inc
Good
Reached 311, but they get pretty fast.
Better than i thought it would be...
This has potential
Well, the trilogy of games.
Wanna know waht i thought? Then read on...
Well, the first game was alright, in fact the start was great graphics untill it actually got to the game. The game was a button on the left that basicly when you click it you watch the "health" go down to zero. (That isn't very entertaing...) But what you should do is create the button within the movie clip on his head. So then you have to shoot themoving head. THEN... you want to add another variable called "yourhealth" and have an invisable movie clip on screen saying yourhealth -=1 add a few blank frames, then tell it to gotoAndplay(1);
Then write if (yourhealth == 0) {
gotoAndStop("gameover")
}
Sumthing like that. Then you have a counter for your health going down. This should make the game a LOT better. Btw uber wade was pretty funny. And this game does have potential...
Now, the othergames the clown game... honestly this isn't a game... it's justWIERD :-/
And the final and third game... the background looks good m8. Good actionscripting so far... (i like the fact that you can't go off the screen). And it's fun to see tom fart.
The best Glock submission seen yet (sorry, i don't like glocks)
But otherwise keep it up m8.
James Prankard Inc
Thank you very much for your excelent review!
I will take your advice and make the improvements!
Thanks once agian!
That was a good game
Rite, your stlye of animation was fantastic, i loved the simplicity of the whole thing. The animation was fine, the actionscripting was perfect, i liked the way you had random block generator. Good job!
Some colour would be nice, although it might ruin your style so i am not too sure about that one.
SOund was ok, prehaps some jumping and landing sounds would be nice, just please don't make them too irritating, and prehaps some background music may be helpful.
But that was a great game.
Good job mate.
James Prankard Inc
Supprising
Again like the last review, this was supprisingly addictive. But the graphics were poor. You really need to work on that because i know you can probable do better. For starters, make the ball be 2d with a gradient, secondly have a BACKGROUND! Nothing more boring than staring into a void.
Again, Sound would be good. There are some addicive backing tracks in the audio portal for you to use, but also include some sound effects for when you drop and catch etc.
Otherwise, no bugs and it isn't too bad.
James Prankard Inc
Cool, thanks for all that!
Wow, I'm such a flash fag!
Age 37, Male
Developer
Cheltenham, UK
Joined on 5/9/05